Tasks will be progressive* following the main linear path through the game.
This option is meant to reduce backtracking as the player completes the game in the natural order.
Tasks will still be progressive*, however the order for areas of the game the player will need to go to will be randomly selected so some backtracking is likely.
This option is meant for players that like to play with glitches that can allow them to easily go anywhere in the game at any time.
No order or progression will be used.
Any task can be placed anywhere.
This mode will likely have a lot of backtracking.
* Progression of the tasks is calculated based on columns starting from the left going to the right.
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