Yet another part with a custom map. This time around the custom map is Beneath Snowhead. Part of this map was created by Ostrealava02. I can't remember if he was using it for something or decided not to. Either way he gave it to me and I expanded upon it. The little cave like building, giant arrow, and the little pillars/platform the chest is on were made by him and the rest I made.
I decided to have an intro cutscene when going to this map and I wanted it to always play every time the player enters. This some how resulted in a bug that was later discovered by Probablybutter. After entering if the player died then the hidden switch that spawns the chest wouldn't be needed because the chest would just already be there. Some thing about the intro cutscene was some how setting the flag for it. I remember having problems getting the intro cutscene to play each time rather than clear. I think I ended up just trying different values to get it to finally work because setting it up like other instances in the game didn't work. Later when I came back to try and fix the bug doing it exactly like other instances all of a sudden worked. So there must have been something I didn't quite do right but did not notice.