So for this one I decided I wanted to do something like Part 17 again where I set up a web page that the player must use to help them get the Ice Arrow. I decided to theme it again with one of the Minigames in Majora's Mask and this time I used the Treasure Chest Shop.
At the end of the game an image is revealed to the player. The image is suppose to be in the style of a scanned instruction manual page with some notes scralled on it. I got this idea from a game that came out recently that I've been playing. It's called TUNIC and it is a lot of fun and I highly recommend it especially if you like the Zelda series. In the game the player can collect instruction manual pages and look at them to get a better understanding of the game.
I am by no means a graphic artist but I think the image turned out pretty well. I drew the map myself, though I had some help by using the collision model of Termina Field as a reference. Clock Town has some areas that I simply filled in since they are not really used. As per usual though I'm somewhat of a perfectionist and probably spent to much time adding a lot of detail that wasn't necessary.
The Image
Through careful observation it should become apparent to the player where they need to go by looking at the image. There's an extra grotto marked on the pillar outside East Clock Town near the Path to Ikana Canyon. Without the aid of glitches the player will need to use the Magic Bean plant to reach it! From there they access a custom map that I made for my Majora's Mask: Beta Quest ROM Hack. The map is called the "Chamber of Fate" and the player can possibly get a good item out of one of the three chests in it… assuming they can defeat the Iron Knuckles!